#pragma once
#ifndef SDEF_SHEEP
#define SDEF_SHEEP

#include <SypX/SypX.h>
#include "Actor.h"

namespace SheepDefence
{
	class Sheep : public Actor
	{

	public:

		// Attributes
		float fear, rest, hp;

		// Default constructor
		Sheep();

		~Sheep();

		Sheep(SypX::FileInputStream&, SypX::Sprite*);
	};
}

#endif